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How briskly are Linux pipes anyway?

How briskly are Linux pipes anyway?

2023-10-05 13:49:29

On this publish, we’ll discover how Unix pipes are applied in Linux by iteratively optimizing a take a look at program that writes and reads information by means of a pipe.

We’ll start with a easy program with a throughput of round 3.5GiB/s, and enhance its efficiency twentyfold. The enhancements shall be knowledgeable by profiling this system utilizing Linux’s perf tooling. The code is available on GitHub.

Chart showing the performance of our pipe test programs.

The publish was impressed by studying a highly optimized FizzBuzz program, which pushes output to a pipe at a fee of ~35GiB/s on my laptop computer. Our first aim shall be to match that velocity, explaining each step as we go alongside. We’ll additionally add a further performance-improving measure, which isn’t wanted in FizzBuzz for the reason that bottleneck is definitely computing the output, not IO, a minimum of on my machine.

We’ll proceed as follows:

  1. A first slow version of our pipe test bench;
  2. How pipes are implemented internally, and why writing and reading from them is slow;
  3. How the vmsplice and splice syscalls let us get around some (but not all!) of the slowness;
  4. A description of Linux paging, leading up to a faster version using huge pages;
  5. The final optimization, replacing polling with busy looping;
  6. Some closing thoughts.

Part 4 is the heaviest on Linux kernel internals, so it is likely to be attention-grabbing even in case you’re aware of the opposite matters handled within the publish. For readers not aware of the matters handled, solely primary data of C is assumed.

Let’s start!

The problem, and a sluggish first model #

Initially, let’s begin with measuring the efficiency of the fabled FizzBuzz program, following the principles laid down by the StackOverflow publish:

% ./fizzbuzz | pv >/dev/null
 422GiB 0:00:16 [36.2GiB/s]

pv is “pipe viewer”, a handy utility to measure the throughput of information flowing by means of a pipe. So fizzbuzz is producing output at a fee of 36GiB/s.

fizzbuzz writes the output in blocks as massive because the L2 cache, to strike an excellent stability between low cost entry to reminiscence and minimizing IO overhead.

On my machine, the L2 cache is 256KiB. All through this publish, we’ll additionally output blocks of 256KiB, however with out “computing” something. Primarily, we’ll attempt to measure the higher sure for packages writing to a pipe with an inexpensive buffer dimension.

Whereas fizzbuzz makes use of pv to measure velocity, our setup shall be barely totally different: we’ll implement the packages on each ends of the pipe. That is in order that we absolutely management the code concerned in pushing and pulling information from the pipe.

The code is obtainable in my pipes-speed-test repo. write.cpp implements the writing, and learn.cpp the studying. write repeatedly writes the identical 256KiB eternally. learn reads by means of 10GiB of information and terminates, printing the throughput in GiB/s. Each executables settle for quite a lot of command line choices to alter their habits.

The primary try at studying and writing from pipes shall be utilizing the write and read syscalls, utilizing the identical buffer dimension as fizzbuzz. Right here’s a view of the writing finish:

#

To seek out out what our program is spending time on, we are able to use perf:

% perf file -g sh -c './write | ./learn'
3.2GiB/s, 256KiB buffer, 40960 iterations (10GiB piped)
[ perf record: Woken up 6 times to write data ]
[ perf record: Captured and wrote 2.851 MB perf.data (21201 samples) ]

The -g instructs perf to file name graphs: it will permit us to take a top-down take a look at the place time is being spent.

We are able to check out the place time is spent utilizing perf report. Here’s a evenly redacted excerpt, breaking down the place write spends its time:

% perf report -g --symbol-filter=write
-   48.05%     0.05%  write    libc-2.33.so       [.] __GI___libc_write
   - 48.04% __GI___libc_write
      - 47.69% entry_SYSCALL_64_after_hwframe
         - do_syscall_64
            - 47.54% ksys_write
               - 47.40% vfs_write
                  - 47.23% new_sync_write
                     - pipe_write
                        + 24.08% copy_page_from_iter
                        + 11.76% __alloc_pages
                        + 4.32% schedule
                        + 2.98% __wake_up_common_lock
                          0.95% _raw_spin_lock_irq
                          0.74% alloc_pages
                          0.66% prepare_to_wait_event

47% of the time is spent in pipe_write, which is what write resolves to if we’re writing to a pipe. This isn’t shocking — we’re spending roughly half of the time writing, and the opposite half studying.

Inside pipe_write, 3/4 of the time is spent copying or allocating pages (copy_page_from_iter and __alloc_pages). If we have already got an concept of how communication between the kernel and userspace works this would possibly make some sense. Regardless, to totally perceive what’s occurring we should first perceive how pipes work.

What are pipes manufactured from? #

The information construction holding a pipe may be present in include/linux/pipe_fs_i.h, and the operations on it in fs/pipe.c.

A Linux pipe is a ring buffer holding references to pages the place the info is written to and skim from:

Within the picture above the ring buffer has 8 slots, however we’d have roughly, the default being 16. Every web page is 4KiB on x86-64, however is likely to be of various sizes on different architectures. In whole, this pipe can maintain at most 32KiB of information. This can be a key level: each pipe has an higher sure on the overall quantity of information it may possibly maintain earlier than it’s full.

The shaded a part of the diagram represents the present pipe information, the non-shaded half the empty area within the pipe.

Considerably counterintuitively, head shops the write-end of the pipe. That’s, writers will write into the buffer pointed at by head, and enhance head accordingly if they should transfer onto the subsequent buffer. Inside the write buffer, len shops how a lot we’ve written in it.

Conversely, tail shops the read-end of the pipe: readers will begin consuming the pipe from there. offset signifies the place to start out studying from.

Notice that tail can seem after head, like within the image, since we’re working with a round/ring buffer. Additionally be aware that some slots is likely to be unused after we haven’t stuffed the pipe utterly — the NULL cells within the center. If the pipe is full (no NULLs and no free area within the pages), write will block. If the pipe is empty (all NULLs), learn will block.

Right here’s an abridged model of the C information buildings in pipe_fs_i.h:

#

Let’s now go to the definition of pipe_write, to attempt to make sense of the perf output proven earlier than.

Here’s a simplified rationalization of how pipe_write works:

  1. If the pipe is already full, wait for space and restart;
  2. If the buffer presently pointed at by head has area, fill that space first;
  3. While there’s free slots, and there are remaining bytes to write, allocate new pages and fill them, updating head.
What happens to a pipe when we write to it.

The operations described above are protected by a lock, which pipe_write acquires and releases as obligatory.

pipe_read is the mirror picture of pipe_write, besides that we eat pages, free them after we’ve absolutely learn them, and replace tail.

So, we now have a fairly disagreeable image of what’s going on:

  • We copy every web page twice, as soon as from consumer reminiscence to the kernel, and again once more to the kernel to consumer reminiscence;
  • The copying is finished one 4KiB web page at a time, interspersed with different exercise, such because the synchronization between learn and write, and web page allocation and liberating;
  • We’re working with reminiscence which may not be contiguous, since we’re continuously allocating new pages;
  • We’re buying and releasing the pipe lock.

On this machine, sequential RAM studying clocks at round 16GiB/s:

% sysbench reminiscence --memory-block-size=1G --memory-oper=learn --threads=1 run
...
102400.00 MiB transferred (15921.22 MiB/sec)

Given all of the fiddliness listed above, a 4x slowdown in comparison with single-threaded sequential RAM velocity will not be that shocking.

Tweaking the buffer dimension or the pipe dimension to cut back the quantity of syscall and synchronization overhead, or tuning different parameters won’t get us very far. Fortunately, there’s a solution to get across the slowness of write and of learn altogether.

Splicing to the rescue #

This copying of buffers from consumer reminiscence to the kernel and again is a frequent thorn within the aspect of individuals needing to do quick IO. One widespread resolution is to simply lower the kernel out of the image and carry out IO operations instantly. For instance we’d work together instantly with a community card and bypass the kernel for low-latency networking.

On the whole after we write to a socket, or a file, or in our case a pipe, we’re first writing to a buffer someplace within the kernel, after which let the kernel do its work. Within the case of pipes, the pipe is a sequence of buffers within the kernel. All this copying is undesirable if we’re within the enterprise of efficiency.

Fortunately, Linux consists of system calls to hurry issues up after we need to transfer information to and from pipes, with out copying. Particularly:

  • splice strikes information from a pipe to a file descriptor, and vice-versa.
  • vmsplice strikes information from consumer reminiscence right into a pipe.

Crucially, each operations work with out copying something.

Now that we all know how pipes work, we are able to already vaguely think about how the 2 operations operate: they only “seize” an present buffer from someplace and put it into the pipe ring buffer, or the reverse, quite than allocating new pages as wanted:

We’ll quickly see precisely how this works.

Splicing in follow #

Let’s exchange write with vmsplice. That is the signature for vmsplice:

#

What subsequent? Let’s ask perf:

% perf file -g sh -c './write --write_with_vmsplice | ./learn --read_with_splice'
33.4GiB/s, 256KiB buffer, 40960 iterations (10GiB piped)
[ perf record: Woken up 1 times to write data ]
[ perf record: Captured and wrote 0.305 MB perf.data (2413 samples) ]
% perf report --symbol-filter=vmsplice
-   49.59%     0.38%  write    libc-2.33.so       [.] vmsplice
   - 49.46% vmsplice
      - 45.17% entry_SYSCALL_64_after_hwframe
         - do_syscall_64
            - 44.30% __do_sys_vmsplice
               + 17.88% iov_iter_get_pages
               + 16.57% __mutex_lock.constprop.0
                 3.89% add_to_pipe
                 1.17% iov_iter_advance
                 0.82% mutex_unlock
                 0.75% pipe_lock
        2.01% __entry_text_start
        1.45% syscall_return_via_sysret

The lion’s share of the time is taken by locking the pipe for writing (__mutex_lock.constprop.0), and by shifting the pages into the pipe (iov_iter_get_pages). There isn’t a lot we are able to do in regards to the locking, however we can enhance the efficiency of iov_iter_get_pages.

Because the identify suggests, iov_iter_get_pages turns the struct iovecs we feed into vmsplice into struct web pages to place into the pipe. To know what this operate really does, and easy methods to velocity it up, we should first take a detour into how the CPU and Linux manage pages.

A whirlwind tour of paging #

As you would possibly pay attention to, processes don’t discuss with areas in RAM instantly: as an alternative, the are assigned digital reminiscence addresses, which get resolved to bodily addresses. This abstraction is called virtual memory, and has all kinds of benefits we gained’t cowl right here — the obvious being that it considerably simplifies working a number of processes competing for a similar bodily reminiscence.

In any case, every time we execute a program and we load/retailer from/to reminiscence, the CPU must convert our digital deal with to a bodily deal with. Storing a mapping from each digital deal with to each corresponding bodily deal with can be impratical. Subsequently reminiscence is break up up in uniformly sized chunks, known as pages, and digital pages are mapped to bodily pages:

There’s nothing particular about 4KiB: every structure picks a dimension, based mostly on numerous tradeoffs — a few of which we’ll quickly discover.

To make this a bit extra exact, let’s think about allocating 10000 bytes utilizing malloc:

#

The struct web page information construction is a key piece of this equipment: it’s what the kernel makes use of to discuss with a single bodily web page, storing its bodily deal with and all kinds of different metadata about it. As an illustration we are able to get a struct web page from the knowledge contained within the PTE (the final degree of the web page desk described above). On the whole it’s used pervasively in all code dealing with page-related issues.

Within the case of pipes, struct web page is used to carry their information within the ring buffer, as we’re already seen:

iov_iter_get_pages does, and the place we’re spending half of our time:

#

The time spent in iov_iter_get_pages is admittedly fully spent in one other operate, get_user_pages_fast:

% perf report -g --symbol-filter=iov_iter_get_pages
-   17.08%     0.17%  write    [kernel.kallsyms]  [k] iov_iter_get_pages
   - 16.91% iov_iter_get_pages
      - 16.88% internal_get_user_pages_fast
           11.22% try_grab_compound_head

get_user_pages_fast is a extra bare-bones model of iov_iter_get_pages:

stored in struct page, which is used to know when a bodily web page may be launched and repurposed sooner or later. The caller of get_user_pages_fast should, sooner or later, launch the pages once more with put_page, which is able to lower the reference rely.

Lastly, get_user_pages_fast behaves in a different way relying on whether or not digital addresses are already within the web page desk. That is the place the _fast suffix comes from: the kernel will first attempt to get an already present web page desk entry and corresponding struct web page by simply strolling the web page desk, which is comparatively low cost, and fall again to producing a struct web page by different, dearer means in any other case. The truth that we memset the reminiscence at first will be certain that we by no means find yourself within the “sluggish” path of get_user_pages_fast, for the reason that web page desk entries shall be created as our buffer is full of 'X's.

Notice that the get_user_pages household of features will not be solely helpful for pipes — actually, it’s central in lots of drivers. A typical use is expounded to the kernel bypass we talked about: a driver for a community card would possibly use it to show some consumer reminiscence area right into a bodily web page, then talk the bodily web page location to the community card, and have the community card work together instantly with that reminiscence area with out kernel involvement.

Enormous pages #

To this point we’ve introduced pages as all the time being of the identical dimension — 4KiB on x86-64. Nonetheless, many CPU architectures, together with x86-64, embrace bigger web page sizes. Within the case of x86-64, we not solely have 4KiB pages (the “normal” dimension), but additionally 2MiB and even 1GiB pages (“large” pages). In the remainder of the publish we’ll solely cope with 2MiB large pages, since 1GiB pages are pretty unusual, and overkill for our activity anyway.

x86 4KiB 2MiB, 4MiB
x86-64 4KiB 2MiB, 1GiB
ARMv7 4KiB 64KiB, 1MiB, 16MiB
ARMv8 4KiB 16KiB, 64KiB
RISCV32 4KiB 4MiB
RISCV64 4KiB 2MiB, 1GiB, 512GiB, 256 TiB
Energy ISA 8KiB 64 KiB, 16 MiB, 16 GiB

Web page sizes out there on architectures generally used at the moment, from Wikipedia.

The primary benefit of giant pages is that bookkeeping is cheaper, since there’s fewer of them wanted to cowl the identical quantity of reminiscence. Furthermore different operations are cheaper too, similar to resolving a digital deal with to a bodily deal with, since one degree much less of web page desk is required: as an alternative of getting a 12-bit offset into the web page, we’ll have a 21-bit offset, and one much less web page desk degree.

This relieves strain on the components of the CPUs that deal with this conversion, resulting in efficiency enhancements in lots of circumstances. Nonetheless, in our case, the strain will not be on the {hardware} that walks the web page desk, however on its software program counterpart which runs within the kernel.

On Linux, we are able to allocate a 2MiB large web page in a variety of ways, similar to by allocating reminiscence aligned to 2MiB after which utilizing madvise to inform the kernel to make use of large pages for the offered buffer:

generated in a simple loop. Therefore the efficiency enchancment!

Busy looping #

We’re nearly carried out, I promise! Let’s take a look at perf output as soon as once more:

-   46.91%     0.38%  write    libc-2.33.so       [.] vmsplice
   - 46.84% vmsplice
      - 43.15% entry_SYSCALL_64_after_hwframe
         - do_syscall_64
            - 41.80% __do_sys_vmsplice
               + 14.90% wait_for_space
               + 8.27% __wake_up_common_lock
                 4.40% add_to_pipe
               + 4.24% iov_iter_get_pages
               + 3.92% __mutex_lock.constprop.0
                 1.81% iov_iter_advance
               + 0.55% import_iovec
            + 0.76% syscall_exit_to_user_mode
        1.54% syscall_return_via_sysret
        1.49% __entry_text_start

We’re now spending a big period of time ready for the pipe to be writeable (wait_for_space), and waking up readers which have been ready for the pipe to have content material (__wake_up_common_lock).

To sidestep these synchronization prices, we are able to ask vmsplice to return if the pipe can’t be written to, and busy loop till it’s — and the identical when studying with splice:

#

We’ve systematically improved the efficiency of our program by trying on the perf output and the Linux supply. Pipes and splicing specifically aren’t actually scorching matters in relation to high-performance programming, however the themes we’ve touched upon are: zero-copy operations, ring buffers, paging & digital reminiscence, synchronization overhead.

There are some particulars and attention-grabbing matters I not noted, however this weblog publish was already spiraling uncontrolled and changing into too lengthy:

  • Within the precise code, the buffers are allotted separatedly, to cut back web page desk competition by putting them in numerous web page desk entries (one thing that the FizzBuzz program additionally does).

    Do not forget that when a web page desk entry is taken with get_user_pages, its refcount is elevated, and decreased on put_page. If we use two web page desk entries for the 2 buffers, quite than one web page desk entry for each of them, we’ve got much less competition when modifying the refcount.

  • The checks are ran by pinning the ./write and ./learn processes to 2 cores with taskset.

  • The code within the repo accommodates many different choices I performed with, however didn’t find yourself speaking about since they have been irrelevant or not attention-grabbing sufficient.

  • The repo additionally accommodates a synthetic benchmark for get_user_pages_fast, which can be utilized to measure precisely how a lot slower it runs with or with out large pages.

  • Splicing basically is a barely doubtful/dangerous idea, which continues to annoy to kernel builders.

Please let me know if this publish was useful, attention-grabbing, or unclear!

Acknowledgements #

Many because of Alexandru Scvorţov, Max Staudt, Alex Appetiti, Alex Sayers, Stephen Lavelle, Peter Cawley, and Niklas Hambüchen for reviewing drafts of this publish. Max Staudt additionally helped me perceive some subtleties of get_user_pages.

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